gullwhacker: (Ascension)
[personal profile] gullwhacker
Not as much here as for the steampunk bit; my notes are mostly at home.


And hey, a lot of this has been covered in-MUSH. Speaking of which - do we want to have games there, over Skype, over AIM, over IRC...opinions, players?

Now. Game start stuff. You should all have your level 40 PCs ready; if anyone's having trouble, let me know and I'll try to help. Also, try PMing me regarding backstory stuff you want to discuss - though maybe not the MUSH. I can't auto-save logs there. AIM, MSN, and IRC are probably better options; someone (i.e. Rook) probably has contact info for me on each of those.

I plan on running a micro-session for each player. Possibly a combat, not sure yet - if so, it'll be an easy one. The point of the micro-session is either to get you onto Omen, or otherwise get you to the main town. Whose name I've forgotten. I'll dig it up. AFter that, we need to work out a time for sessions; is once a week agreeable to you guys?

Also, given your starting level, I'm considering a reduced EXP rate. Not by much, maybe 75% of normal. Means that you don't level overly quickly. Or, I could just keep standard EXP and not actively try to powerlevel you guys. Bad habit I got into last game I ran. Some of you can guess why.

Okay. A note about Omen - flying island, appears and disappears without warning. Casts a massive shadow - besides blotting out the sun, this shadow seems...dangerous, somehow. Animals flee. People can stand it, but there's a feeling of Something Wrong. You have to be rather...something to go up there. *Grin* Either bold, driven, curious, or obsessed with something.

As for how this meshes with Final Fantasy worlds in general...Omen has its own sources of mana. Magic will work there. However, Summoning Arts only work if you have a contract with a spirit either on Omen - and there aren't many of those, if any - or on the world Omen's currently 'visiting'. Given that it's completely random when and where Omen departs, Summoners and Callers are really better off just staying home.

Magic and other techs work just fine, though. How the adventurer uses them might vary - spellcasting through Draws, Materia use, and just sheer innate power all work fine. Not really something that can be spread around, though - for instance, Materia only seems to work when wielded by someone from Planet. Or, rather, it would if I were to use any of FF7. And I'm not. Bleeeeeh. (Bribery may change this if you /really/ want that place visited...)

So. Wandering island, bunch of adventurers and nasty sorts, those monsters in the wilderness, the ancient legacy of doom - sound fun enough yet?



Any questions from the audience?
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